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Apple OpenCL — Ready For Primetime?

John Tyra | August 6th, 2008

Did you mean, OpenGL? Well, no, my friend! We’re speaking about the new ‘Open Computing Language’ which, quoting PC World’s article:

lets any application tap into the vast gigaflops of GPU computing power previously available only to graphics applications.

Apple is pushing for OpenCL to be the next open standard, following up from OpenGL/OpenGL ES, via the Khronos Group, which is the group that regulates standards in this industry.

Digging deeper into the article, it appears that this is not exactly ‘happy’ news for gamers. Instead of trying to get the computer and CPU to push faster frame rates and higher resolutions for games, this seems to only be beneficial to non-gaming tasks, such as encoding video or AutoCAD rendering. That’s ok, I suppose; using the graphics card to perform other tasks but it would be nice if it also helped out on gaming. That is the whole point of a graphics card, right Apple? For gaming?

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apple, gaming, opencl, opengl
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